Strategic Personality Simulation:
A New Strategic Concept

by Dr. Norman D. Livergood

Published by the U.S. Army War College, 1995

Executive Summary

A Strategic Group (group desiring to predict and control some individual's or group's behavior) selects a personality as its target for control (termed Personality 1)

The target personality might be:
The Strategic Group builds a profile of P1, the target personality, through whatever means and sources it has at its disposal. These can include:
The Strategic Group views the personality as the intersection of internal and external elements:
The strategic personality simulation would also include external factors (such as the political situation) and external persons (such as P1's superior).

The Strategic Group would influence and/or control P1 through:
  1. indirect means - influencing/controlling other persons or factors which in turn control/influence P1
  2. direct means - influencing/controlling internal elements within P1
Strategic Personality Simulation involves:
  1. A Strategic Group (SG) attempting to control a target personality (P1)
  2. A target personality (P1)
  3. The SG's objectives (actions it wants P1 to perform)
  4. Quantitative analysis of the internal and external elements which control P1
    • Factors
    • Personalities
  5. Testing of the analysis in a gaming environment
  6. The Strategic Group making recommendations to key decisionmakers as to how to control P1
By creating a sophisticated profile of any personality (individual or group), it is possible to influence and control that personality's behavior.